Wednesday, August 27, 2008, 12:00 PM
Posted by Ruben Steins
This is part 2 of an pretty interesting series about Newton Physics extensions and Blender; I'm a big Blender fan (have you seen Big Buck Bunny? If not, go get it) so I'm excited to see it being used this way. The series is still in development but already you can get a good idea of the possibilities!Posted by Ruben Steins





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